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- #include "StdAfx.h"
- #include "UIShadow.h"
- #include "math.h"
- #include "crtdbg.h"
- namespace DuiLib
- {
- const TCHAR *strWndClassName = _T("PerryShadowWnd");
- bool CShadowUI::s_bHasInit = FALSE;
- CShadowUI::CShadowUI(void)
- : m_hWnd((HWND)NULL)
- , m_OriParentProc(NULL)
- , m_Status(0)
- , m_nDarkness(150)
- , m_nSharpness(5)
- , m_nSize(0)
- , m_nxOffset(0)
- , m_nyOffset(0)
- , m_Color(RGB(0, 0, 0))
- , m_WndSize(0)
- , m_bUpdate(false)
- , m_bIsImageMode(false)
- , m_bIsShowShadow(false)
- , m_bIsDisableShadow(false)
- {
- ::ZeroMemory(&m_rcShadowCorner, sizeof(RECT));
- }
- CShadowUI::~CShadowUI(void)
- {
- }
- bool CShadowUI::Initialize(HINSTANCE hInstance)
- {
- if (s_bHasInit)
- return false;
- // Register window class for shadow window
- WNDCLASSEX wcex;
- memset(&wcex, 0, sizeof(wcex));
- wcex.cbSize = sizeof(WNDCLASSEX);
- wcex.style = CS_HREDRAW | CS_VREDRAW;
- wcex.lpfnWndProc = DefWindowProc;
- wcex.cbClsExtra = 0;
- wcex.cbWndExtra = 0;
- wcex.hInstance = hInstance;
- wcex.hIcon = NULL;
- wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
- wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
- wcex.lpszMenuName = NULL;
- wcex.lpszClassName = strWndClassName;
- wcex.hIconSm = NULL;
- RegisterClassEx(&wcex);
- s_bHasInit = true;
- return true;
- }
- void CShadowUI::Create(CPaintManagerUI* pPaintManager)
- {
- if(!m_bIsShowShadow)
- return;
- // Already initialized
- _ASSERT(CPaintManagerUI::GetInstance() != INVALID_HANDLE_VALUE);
- _ASSERT(pPaintManager != NULL);
- m_pManager = pPaintManager;
- HWND hParentWnd = m_pManager->GetPaintWindow();
- // Add parent window - shadow pair to the map
- _ASSERT(GetShadowMap().find(hParentWnd) == GetShadowMap().end()); // Only one shadow for each window
- GetShadowMap()[hParentWnd] = this;
- // Determine the initial show state of shadow according to parent window's state
- LONG lParentStyle = GetWindowLongPtr(hParentWnd, GWL_STYLE);
- // Create the shadow window
- LONG styleValue = lParentStyle & WS_CAPTION;
- m_hWnd = CreateWindowEx(WS_EX_LAYERED | WS_EX_TRANSPARENT, strWndClassName, NULL,
- /*WS_VISIBLE | */styleValue | WS_POPUPWINDOW,
- CW_USEDEFAULT, 0, 0, 0, hParentWnd, NULL, CPaintManagerUI::GetInstance(), NULL);
- if(!(WS_VISIBLE & lParentStyle)) // Parent invisible
- m_Status = SS_ENABLED;
- else if((WS_MAXIMIZE | WS_MINIMIZE) & lParentStyle) // Parent visible but does not need shadow
- m_Status = SS_ENABLED | SS_PARENTVISIBLE;
- else // Show the shadow
- {
- m_Status = SS_ENABLED | SS_VISABLE | SS_PARENTVISIBLE;
- ::ShowWindow(m_hWnd, SW_SHOWNOACTIVATE);
- Update(hParentWnd);
- }
- // Replace the original WndProc of parent window to steal messages
- m_OriParentProc = GetWindowLongPtr(hParentWnd, GWLP_WNDPROC);
- #pragma warning(disable: 4311) // temporrarily disable the type_cast warning in Win32
- SetWindowLongPtr(hParentWnd, GWLP_WNDPROC, (LONG_PTR)ParentProc);
- #pragma warning(default: 4311)
- }
- std::map<HWND, CShadowUI *>& CShadowUI::GetShadowMap()
- {
- static std::map<HWND, CShadowUI *> s_Shadowmap;
- return s_Shadowmap;
- }
- LRESULT CALLBACK CShadowUI::ParentProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
- {
- _ASSERT(GetShadowMap().find(hwnd) != GetShadowMap().end()); // Shadow must have been attached
- CShadowUI *pThis = GetShadowMap()[hwnd];
- if (pThis->IsDisableShadow()) {
- return CallWindowProc((WNDPROC)pThis->m_OriParentProc, hwnd, uMsg, wParam, lParam);
- }
- switch(uMsg)
- {
- case WM_ACTIVATEAPP:
- {
- if(!IsWindowEnabled(hwnd)) break;
- ::SetWindowPos(pThis->m_hWnd, hwnd, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_NOREDRAW);
- break;
- }
- case WM_NCACTIVATE:
- {
- if(!IsWindowEnabled(hwnd)) break;
- ::SetWindowPos(pThis->m_hWnd, hwnd, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_NOREDRAW);
- break;
- }
- case WM_WINDOWPOSCHANGED:
- {
- RECT WndRect;
- LPWINDOWPOS pWndPos;
- pWndPos = (LPWINDOWPOS)lParam;
- GetWindowRect(hwnd, &WndRect);
- if (pThis->m_bIsImageMode) {
- SetWindowPos(pThis->m_hWnd, hwnd, WndRect.left - pThis->m_nSize, WndRect.top - pThis->m_nSize, 0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
- }
- else {
- SetWindowPos(pThis->m_hWnd, hwnd, WndRect.left + pThis->m_nxOffset - pThis->m_nSize, WndRect.top + pThis->m_nyOffset - pThis->m_nSize, 0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
- }
- if (pWndPos->flags & SWP_SHOWWINDOW) {
- if (pThis->m_Status & SS_ENABLED && !(pThis->m_Status & SS_PARENTVISIBLE))
- {
- pThis->m_bUpdate = true;
- ::ShowWindow(pThis->m_hWnd, SW_SHOWNOACTIVATE);
- pThis->m_Status |= SS_VISABLE | SS_PARENTVISIBLE;
- }
- }
- else if (pWndPos->flags & SWP_HIDEWINDOW) {
- if (pThis->m_Status & SS_ENABLED)
- {
- ::ShowWindow(pThis->m_hWnd, SW_HIDE);
- pThis->m_Status &= ~(SS_VISABLE | SS_PARENTVISIBLE);
- }
- }
- break;
- }
-
- case WM_MOVE:
- if(pThis->m_Status & SS_VISABLE) {
- RECT WndRect;
- GetWindowRect(hwnd, &WndRect);
- if (pThis->m_bIsImageMode) {
- SetWindowPos(pThis->m_hWnd, hwnd, WndRect.left - pThis->m_nSize, WndRect.top - pThis->m_nSize, 0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
- }
- else {
- SetWindowPos(pThis->m_hWnd, hwnd, WndRect.left + pThis->m_nxOffset - pThis->m_nSize, WndRect.top + pThis->m_nyOffset - pThis->m_nSize, 0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
- }
- }
- break;
- case WM_SIZE:
- if(pThis->m_Status & SS_ENABLED) {
- if(SIZE_MAXIMIZED == wParam || SIZE_MINIMIZED == wParam) {
- ::ShowWindow(pThis->m_hWnd, SW_HIDE);
- pThis->m_Status &= ~SS_VISABLE;
- }
- // Parent maybe resized even if invisible
- else if(pThis->m_Status & SS_PARENTVISIBLE) {
- // Awful! It seems that if the window size was not decreased
- // the window region would never be updated until WM_PAINT was sent.
- // So do not Update() until next WM_PAINT is received in this case
- if(LOWORD(lParam) > LOWORD(pThis->m_WndSize) || HIWORD(lParam) > HIWORD(pThis->m_WndSize))
- pThis->m_bUpdate = true;
- else
- pThis->Update(hwnd);
- if(!(pThis->m_Status & SS_VISABLE)) {
- ::ShowWindow(pThis->m_hWnd, SW_SHOWNOACTIVATE);
- pThis->m_Status |= SS_VISABLE;
- }
- }
- pThis->m_WndSize = lParam;
- }
- break;
- case WM_PAINT:
- {
- if(pThis->m_bUpdate) {
- pThis->Update(hwnd);
- pThis->m_bUpdate = false;
- }
- break;
- }
- // In some cases of sizing, the up-right corner of the parent window region would not be properly updated
- // Update() again when sizing is finished
- case WM_EXITSIZEMOVE:
- if(pThis->m_Status & SS_VISABLE) {
- pThis->Update(hwnd);
- }
- break;
- case WM_SHOWWINDOW:
- if(pThis->m_Status & SS_ENABLED) {
- // the window is being hidden
- if(!wParam) {
- ::ShowWindow(pThis->m_hWnd, SW_HIDE);
- pThis->m_Status &= ~(SS_VISABLE | SS_PARENTVISIBLE);
- }
- else if(!(pThis->m_Status & SS_PARENTVISIBLE)) {
- //pThis->Update(hwnd);
- pThis->m_bUpdate = true;
- ::ShowWindow(pThis->m_hWnd, SW_SHOWNOACTIVATE);
- pThis->m_Status |= SS_VISABLE | SS_PARENTVISIBLE;
- }
- }
- break;
- case WM_DESTROY:
- DestroyWindow(pThis->m_hWnd); // Destroy the shadow
- break;
- case WM_NCDESTROY:
- GetShadowMap().erase(hwnd); // Remove this window and shadow from the map
- break;
- }
- return CallWindowProc((WNDPROC)pThis->m_OriParentProc, hwnd, uMsg, wParam, lParam);
- }
- //Formats GetLastError() value.
- void GetLastErrorMessage()
- {
- LPVOID lpMsgBuf;
- FormatMessage(
- FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
- NULL, GetLastError(),
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
- (LPTSTR)&lpMsgBuf, 0, NULL
- );
- // Display the string.
- //MessageBox(NULL, (const wchar_t*)lpMsgBuf, L"GetLastError", MB_OK | MB_ICONINFORMATION);
- // Free the buffer.
- LocalFree(lpMsgBuf);
- }
- void CShadowUI::Update(HWND hParent)
- {
- if(!m_bIsShowShadow || !(m_Status & SS_VISABLE)) return;
- RECT WndRect;
- GetWindowRect(hParent, &WndRect);
- int nShadWndWid;
- int nShadWndHei;
- if (m_bIsImageMode) {
- if(m_sShadowImage.IsEmpty()) return;
- nShadWndWid = WndRect.right - WndRect.left + m_nSize * 2;
- nShadWndHei = WndRect.bottom - WndRect.top + m_nSize * 2;
- }
- else {
- if (m_nSize == 0) return;
- nShadWndWid = WndRect.right - WndRect.left + m_nSize * 2;
- nShadWndHei = WndRect.bottom - WndRect.top + m_nSize * 2;
- }
-
- // Create the alpha blending bitmap
- BITMAPINFO bmi; // bitmap header
- ZeroMemory(&bmi, sizeof(BITMAPINFO));
- bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmi.bmiHeader.biWidth = nShadWndWid;
- bmi.bmiHeader.biHeight = nShadWndHei;
- bmi.bmiHeader.biPlanes = 1;
- bmi.bmiHeader.biBitCount = 32; // four 8-bit components
- bmi.bmiHeader.biCompression = BI_RGB;
- bmi.bmiHeader.biSizeImage = nShadWndWid * nShadWndHei * 4;
- BYTE *pvBits; // pointer to DIB section
- HBITMAP hbitmap = CreateDIBSection(NULL, &bmi, DIB_RGB_COLORS, (void **)&pvBits, NULL, 0);
- if (hbitmap == NULL) {
- GetLastErrorMessage();
- }
- HDC hMemDC = CreateCompatibleDC(NULL);
- if (hMemDC == NULL) {
- GetLastErrorMessage();
- }
- HBITMAP hOriBmp = (HBITMAP)SelectObject(hMemDC, hbitmap);
- if (GetLastError()!=0) {
- GetLastErrorMessage();
- }
- if (m_bIsImageMode) {
- RECT rcPaint = {0, 0, nShadWndWid, nShadWndHei};
- const TDrawInfo* pDrawInfo = m_pManager->GetDrawInfo(m_sShadowImage, _T(""));
- if(pDrawInfo != NULL) {
- const TImageInfo* data = m_pManager->GetImageEx(pDrawInfo->sImageName, pDrawInfo->sResType, pDrawInfo->dwMask, pDrawInfo->bHSL, pDrawInfo->bGdiplus);
- if( !data ) return;
- RECT rcBmpPart = {0};
- rcBmpPart.right = data->nX;
- rcBmpPart.bottom = data->nY;
- RECT corner = m_rcShadowCorner;
- CRenderEngine::DrawImage(hMemDC, data->hBitmap, rcPaint, rcPaint, rcBmpPart, corner, data->bAlpha, 0xFF, true, false, false);
- }
- }
- else {
- ZeroMemory(pvBits, bmi.bmiHeader.biSizeImage);
- MakeShadow((UINT32 *)pvBits, hParent, &WndRect);
- }
- POINT ptDst;
- if (m_bIsImageMode) {
- ptDst.x = WndRect.left - m_nSize;
- ptDst.y = WndRect.top - m_nSize;
- }
- else {
- ptDst.x = WndRect.left + m_nxOffset - m_nSize;
- ptDst.y = WndRect.top + m_nyOffset - m_nSize;
- }
- POINT ptSrc = {0, 0};
- SIZE WndSize = {nShadWndWid, nShadWndHei};
- BLENDFUNCTION blendPixelFunction= { AC_SRC_OVER, 0, 255, AC_SRC_ALPHA };
- MoveWindow(m_hWnd, ptDst.x, ptDst.y, nShadWndWid, nShadWndHei, FALSE);
- BOOL bRet= ::UpdateLayeredWindow(m_hWnd, NULL, &ptDst, &WndSize, hMemDC, &ptSrc, 0, &blendPixelFunction, ULW_ALPHA);
- _ASSERT(bRet); // something was wrong....
- // Delete used resources
- SelectObject(hMemDC, hOriBmp);
- DeleteObject(hbitmap);
- DeleteDC(hMemDC);
- }
- void CShadowUI::MakeShadow(UINT32 *pShadBits, HWND hParent, RECT *rcParent)
- {
- // The shadow algorithm:
- // Get the region of parent window,
- // Apply morphologic erosion to shrink it into the size (ShadowWndSize - Sharpness)
- // Apply modified (with blur effect) morphologic dilation to make the blurred border
- // The algorithm is optimized by assuming parent window is just "one piece" and without "wholes" on it
- // Get the region of parent window,
- HRGN hParentRgn = CreateRectRgn(0, 0, abs(rcParent->right - rcParent->left), abs(rcParent->bottom - rcParent->top));
- GetWindowRgn(hParent, hParentRgn);
- // Determine the Start and end point of each horizontal scan line
- SIZE szParent = {rcParent->right - rcParent->left, rcParent->bottom - rcParent->top};
- SIZE szShadow = {szParent.cx + 2 * m_nSize, szParent.cy + 2 * m_nSize};
- // Extra 2 lines (set to be empty) in ptAnchors are used in dilation
- int nAnchors = max(szParent.cy, szShadow.cy); // # of anchor points pares
- int (*ptAnchors)[2] = new int[nAnchors + 2][2];
- int (*ptAnchorsOri)[2] = new int[szParent.cy][2]; // anchor points, will not modify during erosion
- ptAnchors[0][0] = szParent.cx;
- ptAnchors[0][1] = 0;
- ptAnchors[nAnchors + 1][0] = szParent.cx;
- ptAnchors[nAnchors + 1][1] = 0;
- if(m_nSize > 0) {
- // Put the parent window anchors at the center
- for(int i = 0; i < m_nSize; i++) {
- ptAnchors[i + 1][0] = szParent.cx;
- ptAnchors[i + 1][1] = 0;
- ptAnchors[szShadow.cy - i][0] = szParent.cx;
- ptAnchors[szShadow.cy - i][1] = 0;
- }
- ptAnchors += m_nSize;
- }
- for(int i = 0; i < szParent.cy; i++) {
- // find start point
- int j;
- for(j = 0; j < szParent.cx; j++) {
- if(PtInRegion(hParentRgn, j, i)) {
- ptAnchors[i + 1][0] = j + m_nSize;
- ptAnchorsOri[i][0] = j;
- break;
- }
- }
- // Start point not found
- if(j >= szParent.cx) {
- ptAnchors[i + 1][0] = szParent.cx;
- ptAnchorsOri[i][1] = 0;
- ptAnchors[i + 1][0] = szParent.cx;
- ptAnchorsOri[i][1] = 0;
- }
- else {
- // find end point
- for(j = szParent.cx - 1; j >= ptAnchors[i + 1][0]; j--) {
- if(PtInRegion(hParentRgn, j, i)) {
- ptAnchors[i + 1][1] = j + 1 + m_nSize;
- ptAnchorsOri[i][1] = j + 1;
- break;
- }
- }
- }
- }
- if(m_nSize > 0)
- ptAnchors -= m_nSize; // Restore pos of ptAnchors for erosion
- int (*ptAnchorsTmp)[2] = new int[nAnchors + 2][2]; // Store the result of erosion
- // First and last line should be empty
- ptAnchorsTmp[0][0] = szParent.cx;
- ptAnchorsTmp[0][1] = 0;
- ptAnchorsTmp[nAnchors + 1][0] = szParent.cx;
- ptAnchorsTmp[nAnchors + 1][1] = 0;
- int nEroTimes = 0;
- // morphologic erosion
- for(int i = 0; i < m_nSharpness - m_nSize; i++) {
- nEroTimes++;
- //ptAnchorsTmp[1][0] = szParent.cx;
- //ptAnchorsTmp[1][1] = 0;
- //ptAnchorsTmp[szParent.cy + 1][0] = szParent.cx;
- //ptAnchorsTmp[szParent.cy + 1][1] = 0;
- for(int j = 1; j < nAnchors + 1; j++) {
- ptAnchorsTmp[j][0] = max(ptAnchors[j - 1][0], max(ptAnchors[j][0], ptAnchors[j + 1][0])) + 1;
- ptAnchorsTmp[j][1] = min(ptAnchors[j - 1][1], min(ptAnchors[j][1], ptAnchors[j + 1][1])) - 1;
- }
- // Exchange ptAnchors and ptAnchorsTmp;
- int (*ptAnchorsXange)[2] = ptAnchorsTmp;
- ptAnchorsTmp = ptAnchors;
- ptAnchors = ptAnchorsXange;
- }
- // morphologic dilation
- ptAnchors += (m_nSize < 0 ? -m_nSize : 0) + 1; // now coordinates in ptAnchors are same as in shadow window
- // Generate the kernel
- int nKernelSize = m_nSize > m_nSharpness ? m_nSize : m_nSharpness;
- int nCenterSize = m_nSize > m_nSharpness ? (m_nSize - m_nSharpness) : 0;
- UINT32 *pKernel = new UINT32[(2 * nKernelSize + 1) * (2 * nKernelSize + 1)];
- UINT32 *pKernelIter = pKernel;
- for(int i = 0; i <= 2 * nKernelSize; i++) {
- for(int j = 0; j <= 2 * nKernelSize; j++) {
- double dLength = sqrt((i - nKernelSize) * (i - nKernelSize) + (j - nKernelSize) * (double)(j - nKernelSize));
- if(dLength < nCenterSize)
- *pKernelIter = m_nDarkness << 24 | PreMultiply(m_Color, m_nDarkness);
- else if(dLength <= nKernelSize) {
- UINT32 nFactor = ((UINT32)((1 - (dLength - nCenterSize) / (m_nSharpness + 1)) * m_nDarkness));
- *pKernelIter = nFactor << 24 | PreMultiply(m_Color, nFactor);
- }
- else
- *pKernelIter = 0;
- //TRACE("%d ", *pKernelIter >> 24);
- pKernelIter ++;
- }
- //TRACE("\n");
- }
- // Generate blurred border
- for(int i = nKernelSize; i < szShadow.cy - nKernelSize; i++)
- {
- int j;
- if(ptAnchors[i][0] < ptAnchors[i][1])
- {
- // Start of line
- for(j = ptAnchors[i][0]; j < min(max(ptAnchors[i - 1][0], ptAnchors[i + 1][0]) + 1, ptAnchors[i][1]); j++)
- {
- for(int k = 0; k <= 2 * nKernelSize; k++)
- {
- UINT32 *pPixel = pShadBits +
- (szShadow.cy - i - 1 + nKernelSize - k) * szShadow.cx + j - nKernelSize;
- UINT32 *pKernelPixel = pKernel + k * (2 * nKernelSize + 1);
- for(int l = 0; l <= 2 * nKernelSize; l++)
- {
- if(*pPixel < *pKernelPixel)
- *pPixel = *pKernelPixel;
- pPixel++;
- pKernelPixel++;
- }
- }
- } // for() start of line
- // End of line
- for(j = max(j, min(ptAnchors[i - 1][1], ptAnchors[i + 1][1]) - 1); j < ptAnchors[i][1]; j++)
- {
- for(int k = 0; k <= 2 * nKernelSize; k++)
- {
- UINT32 *pPixel = pShadBits +
- (szShadow.cy - i - 1 + nKernelSize - k) * szShadow.cx + j - nKernelSize;
- UINT32 *pKernelPixel = pKernel + k * (2 * nKernelSize + 1);
- for(int l = 0; l <= 2 * nKernelSize; l++)
- {
- if(*pPixel < *pKernelPixel)
- *pPixel = *pKernelPixel;
- pPixel++;
- pKernelPixel++;
- }
- }
- } // for() end of line
- }
- } // for() Generate blurred border
- // Erase unwanted parts and complement missing
- UINT32 clCenter = m_nDarkness << 24 | PreMultiply(m_Color, m_nDarkness);
- for(int i = min(nKernelSize, max(m_nSize - m_nyOffset, 0)); i < max(szShadow.cy - nKernelSize, min(szParent.cy + m_nSize - m_nyOffset, szParent.cy + 2 * m_nSize)); i++) {
- UINT32 *pLine = pShadBits + (szShadow.cy - i - 1) * szShadow.cx;
- // Line is not covered by parent window
- if(i - m_nSize + m_nyOffset < 0 || i - m_nSize + m_nyOffset >= szParent.cy) {
- for(int j = ptAnchors[i][0]; j < ptAnchors[i][1]; j++) {
- *(pLine + j) = clCenter;
- }
- }
- else {
- for(int j = ptAnchors[i][0]; j < min(ptAnchorsOri[i - m_nSize + m_nyOffset][0] + m_nSize - m_nxOffset, ptAnchors[i][1]); j++)
- *(pLine + j) = clCenter;
- for(int j = max(ptAnchorsOri[i - m_nSize + m_nyOffset][0] + m_nSize - m_nxOffset, 0); j < min(ptAnchorsOri[i - m_nSize + m_nyOffset][1] + m_nSize - m_nxOffset, szShadow.cx); j++)
- *(pLine + j) = 0;
- for(int j = max(ptAnchorsOri[i - m_nSize + m_nyOffset][1] + m_nSize - m_nxOffset, ptAnchors[i][0]); j < ptAnchors[i][1]; j++)
- *(pLine + j) = clCenter;
- }
- }
- // Delete used resources
- delete[] (ptAnchors - (m_nSize < 0 ? -m_nSize : 0) - 1);
- delete[] ptAnchorsTmp;
- delete[] ptAnchorsOri;
- delete[] pKernel;
- DeleteObject(hParentRgn);
- }
- void CShadowUI::ShowShadow(bool bShow)
- {
- m_bIsShowShadow = bShow;
- }
- bool CShadowUI::IsShowShadow() const
- {
- return m_bIsShowShadow;
- }
- void CShadowUI::DisableShadow(bool bDisable)
- {
- m_bIsDisableShadow = bDisable;
- if (m_hWnd != NULL) {
- if (m_bIsDisableShadow) {
- ::ShowWindow(m_hWnd, SW_HIDE);
- }
- else {
- // Determine the initial show state of shadow according to parent window's state
- LONG lParentStyle = GetWindowLongPtr(GetParent(m_hWnd), GWL_STYLE);
- if (!(WS_VISIBLE & lParentStyle)) // Parent invisible
- m_Status = SS_ENABLED;
- else if ((WS_MAXIMIZE | WS_MINIMIZE) & lParentStyle) // Parent visible but does not need shadow
- m_Status = SS_ENABLED | SS_PARENTVISIBLE;
- else {
- m_Status = SS_ENABLED | SS_VISABLE | SS_PARENTVISIBLE;
- }
- if ((WS_VISIBLE & lParentStyle) && !((WS_MAXIMIZE | WS_MINIMIZE) & lParentStyle)) {
- ::ShowWindow(m_hWnd, SW_SHOWNOACTIVATE);
- Update(GetParent(m_hWnd));
- }
- }
- }
- }
- ////TODO shadow disnable fix////
- bool CShadowUI::IsDisableShadow() const
- {
- return m_bIsDisableShadow;
- }
- bool CShadowUI::SetSize(int NewSize)
- {
- if(NewSize > 35 || NewSize < -35)
- return false;
- m_nSize = (signed char)NewSize;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status))
- Update(GetParent(m_hWnd));
- return true;
- }
- bool CShadowUI::SetSharpness(unsigned int NewSharpness)
- {
- if(NewSharpness > 35)
- return false;
- m_nSharpness = (unsigned char)NewSharpness;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status))
- Update(GetParent(m_hWnd));
- return true;
- }
- bool CShadowUI::SetDarkness(unsigned int NewDarkness)
- {
- if(NewDarkness > 255)
- return false;
- m_nDarkness = (unsigned char)NewDarkness;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status))
- Update(GetParent(m_hWnd));
- return true;
- }
- bool CShadowUI::SetPosition(int NewXOffset, int NewYOffset)
- {
- if(NewXOffset > 35 || NewXOffset < -35 ||
- NewYOffset > 35 || NewYOffset < -35)
- return false;
-
- m_nxOffset = (signed char)NewXOffset;
- m_nyOffset = (signed char)NewYOffset;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status))
- Update(GetParent(m_hWnd));
- return true;
- }
- bool CShadowUI::SetColor(COLORREF NewColor)
- {
- m_Color = NewColor;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status))
- Update(GetParent(m_hWnd));
- return true;
- }
- bool CShadowUI::SetImage(LPCTSTR szImage)
- {
- if (szImage == NULL)
- return false;
- m_bIsImageMode = true;
- m_sShadowImage = szImage;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status))
- Update(GetParent(m_hWnd));
- return true;
- }
- bool CShadowUI::SetShadowCorner(RECT rcCorner)
- {
- if (rcCorner.left < 0 || rcCorner.top < 0 || rcCorner.right < 0 || rcCorner.bottom < 0) return false;
- m_rcShadowCorner = rcCorner;
- if(m_hWnd != NULL && (SS_VISABLE & m_Status)) {
- Update(GetParent(m_hWnd));
- }
- return true;
- }
- bool CShadowUI::CopyShadow(CShadowUI* pShadow)
- {
- if (m_bIsImageMode) {
- pShadow->SetImage(m_sShadowImage);
- pShadow->SetShadowCorner(m_rcShadowCorner);
- pShadow->SetSize((int)m_nSize);
- }
- else {
- pShadow->SetSize((int)m_nSize);
- pShadow->SetSharpness((unsigned int)m_nSharpness);
- pShadow->SetDarkness((unsigned int)m_nDarkness);
- pShadow->SetColor(m_Color);
- pShadow->SetPosition((int)m_nxOffset, (int)m_nyOffset);
- }
- pShadow->ShowShadow(m_bIsShowShadow);
- return true;
- }
- } //namespace DuiLib
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