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- /*
- Copyright (c) 2011, Tony Million.
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- 1. Redistributions of source code must retain the above copyright notice, this
- list of conditions and the following disclaimer.
-
- 2. Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
- */
- #import "Reachability.h"
- NSString *const kReachabilityChangedNotification = @"kReachabilityChangedNotification";
- @interface Reachability ()
- @property (nonatomic, assign) SCNetworkReachabilityRef reachabilityRef;
- #if NEEDS_DISPATCH_RETAIN_RELEASE
- @property (nonatomic, assign) dispatch_queue_t reachabilitySerialQueue;
- #else
- @property (nonatomic, strong) dispatch_queue_t reachabilitySerialQueue;
- #endif
- @property (nonatomic, strong) id reachabilityObject;
- -(void)reachabilityChanged:(SCNetworkReachabilityFlags)flags;
- -(BOOL)isReachableWithFlags:(SCNetworkReachabilityFlags)flags;
- @end
- static NSString *reachabilityFlags(SCNetworkReachabilityFlags flags)
- {
- return [NSString stringWithFormat:@"%c%c %c%c%c%c%c%c%c",
- #if TARGET_OS_IPHONE
- (flags & kSCNetworkReachabilityFlagsIsWWAN) ? 'W' : '-',
- #else
- 'X',
- #endif
- (flags & kSCNetworkReachabilityFlagsReachable) ? 'R' : '-',
- (flags & kSCNetworkReachabilityFlagsConnectionRequired) ? 'c' : '-',
- (flags & kSCNetworkReachabilityFlagsTransientConnection) ? 't' : '-',
- (flags & kSCNetworkReachabilityFlagsInterventionRequired) ? 'i' : '-',
- (flags & kSCNetworkReachabilityFlagsConnectionOnTraffic) ? 'C' : '-',
- (flags & kSCNetworkReachabilityFlagsConnectionOnDemand) ? 'D' : '-',
- (flags & kSCNetworkReachabilityFlagsIsLocalAddress) ? 'l' : '-',
- (flags & kSCNetworkReachabilityFlagsIsDirect) ? 'd' : '-'];
- }
- //Start listening for reachability notifications on the current run loop
- static void TMReachabilityCallback(SCNetworkReachabilityRef target, SCNetworkReachabilityFlags flags, void* info)
- {
- #pragma unused (target)
- #if __has_feature(objc_arc)
- Reachability *reachability = ((__bridge Reachability*)info);
- #else
- Reachability *reachability = ((Reachability*)info);
- #endif
-
- // we probably dont need an autoreleasepool here as GCD docs state each queue has its own autorelease pool
- // but what the heck eh?
- @autoreleasepool
- {
- [reachability reachabilityChanged:flags];
- }
- }
- @implementation Reachability
- @synthesize reachabilityRef;
- @synthesize reachabilitySerialQueue;
- @synthesize reachableOnWWAN;
- @synthesize reachableBlock;
- @synthesize unreachableBlock;
- @synthesize reachabilityObject;
- #pragma mark - class constructor methods
- +(Reachability*)reachabilityWithHostname:(NSString*)hostname
- {
- SCNetworkReachabilityRef ref = SCNetworkReachabilityCreateWithName(NULL, [hostname UTF8String]);
- if (ref)
- {
- id reachability = [[self alloc] initWithReachabilityRef:ref];
- #if __has_feature(objc_arc)
- return reachability;
- #else
- return [reachability autorelease];
- #endif
- }
-
- return nil;
- }
- +(Reachability *)reachabilityWithAddress:(const struct sockaddr_in *)hostAddress
- {
- SCNetworkReachabilityRef ref = SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, (const struct sockaddr*)hostAddress);
- if (ref)
- {
- id reachability = [[self alloc] initWithReachabilityRef:ref];
-
- #if __has_feature(objc_arc)
- return reachability;
- #else
- return [reachability autorelease];
- #endif
- }
-
- return nil;
- }
- +(Reachability *)reachabilityForInternetConnection
- {
- struct sockaddr_in zeroAddress;
- bzero(&zeroAddress, sizeof(zeroAddress));
- zeroAddress.sin_len = sizeof(zeroAddress);
- zeroAddress.sin_family = AF_INET;
-
- return [self reachabilityWithAddress:&zeroAddress];
- }
- +(Reachability*)reachabilityForLocalWiFi
- {
- struct sockaddr_in localWifiAddress;
- bzero(&localWifiAddress, sizeof(localWifiAddress));
- localWifiAddress.sin_len = sizeof(localWifiAddress);
- localWifiAddress.sin_family = AF_INET;
- // IN_LINKLOCALNETNUM is defined in <netinet/in.h> as 169.254.0.0
- localWifiAddress.sin_addr.s_addr = htonl(IN_LINKLOCALNETNUM);
-
- return [self reachabilityWithAddress:&localWifiAddress];
- }
- // initialization methods
- -(Reachability *)initWithReachabilityRef:(SCNetworkReachabilityRef)ref
- {
- self = [super init];
- if (self != nil)
- {
- self.reachableOnWWAN = YES;
- self.reachabilityRef = ref;
- }
-
- return self;
- }
- -(void)dealloc
- {
- [self stopNotifier];
- if(self.reachabilityRef)
- {
- CFRelease(self.reachabilityRef);
- self.reachabilityRef = nil;
- }
- self.reachableBlock = nil;
- self.unreachableBlock = nil;
-
- #if !(__has_feature(objc_arc))
- [super dealloc];
- #endif
-
- }
- #pragma mark - notifier methods
- // Notifier
- // NOTE: this uses GCD to trigger the blocks - they *WILL NOT* be called on THE MAIN THREAD
- // - In other words DO NOT DO ANY UI UPDATES IN THE BLOCKS.
- // INSTEAD USE dispatch_async(dispatch_get_main_queue(), ^{UISTUFF}) (or dispatch_sync if you want)
- -(BOOL)startNotifier
- {
- SCNetworkReachabilityContext context = { 0, NULL, NULL, NULL, NULL };
-
- // this should do a retain on ourself, so as long as we're in notifier mode we shouldn't disappear out from under ourselves
- // woah
- self.reachabilityObject = self;
-
-
- // first we need to create a serial queue
- // we allocate this once for the lifetime of the notifier
- self.reachabilitySerialQueue = dispatch_queue_create("com.tonymillion.reachability", NULL);
- if(!self.reachabilitySerialQueue)
- {
- return NO;
- }
-
- #if __has_feature(objc_arc)
- context.info = (__bridge void *)self;
- #else
- context.info = (void *)self;
- #endif
-
- if (!SCNetworkReachabilitySetCallback(self.reachabilityRef, TMReachabilityCallback, &context))
- {
- #ifdef DEBUG
- NSLog(@"SCNetworkReachabilitySetCallback() failed: %s", SCErrorString(SCError()));
- #endif
-
- //clear out the dispatch queue
- if(self.reachabilitySerialQueue)
- {
- #if NEEDS_DISPATCH_RETAIN_RELEASE
- dispatch_release(self.reachabilitySerialQueue);
- #endif
- self.reachabilitySerialQueue = nil;
- }
-
- self.reachabilityObject = nil;
- return NO;
- }
-
- // set it as our reachability queue which will retain the queue
- if(!SCNetworkReachabilitySetDispatchQueue(self.reachabilityRef, self.reachabilitySerialQueue))
- {
- #ifdef DEBUG
- NSLog(@"SCNetworkReachabilitySetDispatchQueue() failed: %s", SCErrorString(SCError()));
- #endif
- //UH OH - FAILURE!
-
- // first stop any callbacks!
- SCNetworkReachabilitySetCallback(self.reachabilityRef, NULL, NULL);
-
- // then clear out the dispatch queue
- if(self.reachabilitySerialQueue)
- {
- #if NEEDS_DISPATCH_RETAIN_RELEASE
- dispatch_release(self.reachabilitySerialQueue);
- #endif
- self.reachabilitySerialQueue = nil;
- }
-
- self.reachabilityObject = nil;
-
- return NO;
- }
-
- return YES;
- }
- -(void)stopNotifier
- {
- // first stop any callbacks!
- SCNetworkReachabilitySetCallback(self.reachabilityRef, NULL, NULL);
-
- // unregister target from the GCD serial dispatch queue
- SCNetworkReachabilitySetDispatchQueue(self.reachabilityRef, NULL);
-
- if(self.reachabilitySerialQueue)
- {
- #if NEEDS_DISPATCH_RETAIN_RELEASE
- dispatch_release(self.reachabilitySerialQueue);
- #endif
- self.reachabilitySerialQueue = nil;
- }
-
- self.reachabilityObject = nil;
- }
- #pragma mark - reachability tests
- // this is for the case where you flick the airplane mode
- // you end up getting something like this:
- //Reachability: WR ct-----
- //Reachability: -- -------
- //Reachability: WR ct-----
- //Reachability: -- -------
- // we treat this as 4 UNREACHABLE triggers - really apple should do better than this
- #define testcase (kSCNetworkReachabilityFlagsConnectionRequired | kSCNetworkReachabilityFlagsTransientConnection)
- -(BOOL)isReachableWithFlags:(SCNetworkReachabilityFlags)flags
- {
- BOOL connectionUP = YES;
-
- if(!(flags & kSCNetworkReachabilityFlagsReachable))
- connectionUP = NO;
-
- if( (flags & testcase) == testcase )
- connectionUP = NO;
-
- #if TARGET_OS_IPHONE
- if(flags & kSCNetworkReachabilityFlagsIsWWAN)
- {
- // we're on 3G
- if(!self.reachableOnWWAN)
- {
- // we dont want to connect when on 3G
- connectionUP = NO;
- }
- }
- #endif
-
- return connectionUP;
- }
- -(BOOL)isReachable
- {
- SCNetworkReachabilityFlags flags;
-
- if(!SCNetworkReachabilityGetFlags(self.reachabilityRef, &flags))
- return NO;
-
- return [self isReachableWithFlags:flags];
- }
- -(BOOL)isReachableViaWWAN
- {
- #if TARGET_OS_IPHONE
- SCNetworkReachabilityFlags flags = 0;
-
- if(SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
- {
- // check we're REACHABLE
- if(flags & kSCNetworkReachabilityFlagsReachable)
- {
- // now, check we're on WWAN
- if(flags & kSCNetworkReachabilityFlagsIsWWAN)
- {
- return YES;
- }
- }
- }
- #endif
-
- return NO;
- }
- -(BOOL)isReachableViaWiFi
- {
- SCNetworkReachabilityFlags flags = 0;
-
- if(SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
- {
- // check we're reachable
- if((flags & kSCNetworkReachabilityFlagsReachable))
- {
- #if TARGET_OS_IPHONE
- // check we're NOT on WWAN
- if((flags & kSCNetworkReachabilityFlagsIsWWAN))
- {
- return NO;
- }
- #endif
- return YES;
- }
- }
-
- return NO;
- }
- // WWAN may be available, but not active until a connection has been established.
- // WiFi may require a connection for VPN on Demand.
- -(BOOL)isConnectionRequired
- {
- return [self connectionRequired];
- }
- -(BOOL)connectionRequired
- {
- SCNetworkReachabilityFlags flags;
-
- if(SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
- {
- return (flags & kSCNetworkReachabilityFlagsConnectionRequired);
- }
-
- return NO;
- }
- // Dynamic, on demand connection?
- -(BOOL)isConnectionOnDemand
- {
- SCNetworkReachabilityFlags flags;
-
- if (SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
- {
- return ((flags & kSCNetworkReachabilityFlagsConnectionRequired) &&
- (flags & (kSCNetworkReachabilityFlagsConnectionOnTraffic | kSCNetworkReachabilityFlagsConnectionOnDemand)));
- }
-
- return NO;
- }
- // Is user intervention required?
- -(BOOL)isInterventionRequired
- {
- SCNetworkReachabilityFlags flags;
-
- if (SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
- {
- return ((flags & kSCNetworkReachabilityFlagsConnectionRequired) &&
- (flags & kSCNetworkReachabilityFlagsInterventionRequired));
- }
-
- return NO;
- }
- #pragma mark - reachability status stuff
- -(NetworkStatus)currentReachabilityStatus
- {
- if([self isReachable])
- {
- if([self isReachableViaWiFi])
- return ReachableViaWiFi;
-
- #if TARGET_OS_IPHONE
- return ReachableViaWWAN;
- #endif
- }
-
- return NotReachable;
- }
- -(SCNetworkReachabilityFlags)reachabilityFlags
- {
- SCNetworkReachabilityFlags flags = 0;
-
- if(SCNetworkReachabilityGetFlags(reachabilityRef, &flags))
- {
- return flags;
- }
-
- return 0;
- }
- -(NSString*)currentReachabilityString
- {
- NetworkStatus temp = [self currentReachabilityStatus];
-
- if(temp == reachableOnWWAN)
- {
- // updated for the fact we have CDMA phones now!
- return NSLocalizedString(@"Cellular", @"");
- }
- if (temp == ReachableViaWiFi)
- {
- return NSLocalizedString(@"WiFi", @"");
- }
-
- return NSLocalizedString(@"No Connection", @"");
- }
- -(NSString*)currentReachabilityFlags
- {
- return reachabilityFlags([self reachabilityFlags]);
- }
- #pragma mark - callback function calls this method
- -(void)reachabilityChanged:(SCNetworkReachabilityFlags)flags
- {
- if([self isReachableWithFlags:flags])
- {
- if(self.reachableBlock)
- {
- self.reachableBlock(self);
- }
- }
- else
- {
- if(self.unreachableBlock)
- {
- self.unreachableBlock(self);
- }
- }
-
- // this makes sure the change notification happens on the MAIN THREAD
- dispatch_async(dispatch_get_main_queue(), ^{
- [[NSNotificationCenter defaultCenter] postNotificationName:kReachabilityChangedNotification
- object:self];
- });
- }
- @end
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